Playable demo Three tides

Keep the light.
Guide them home.

A lighthouse-defense game where your job is not to sink the fleet, but to save it. Steer the beam, sound the foghorn, and outwit a sea full of very strange weather.

Watch trailer

Keyboard, mouse, controller, and touch supported. Progress saves on this device.

One beaconThree approaches

Every ship mattersLight and sound signals

Dusk to dawnThe dark hides danger

Oddities aheadGulls, songs, swells, and storms

Your first watch

Tower defense,
turned toward rescue.

01

Find them in the dark

Distant boats fade into silhouette as night settles over the bay. Sweep the beam across the water to reveal them.

02

Send the right signal

Hold the light on each ship. Some captains also need the foghorn before they will turn clear of Brightwatch.

03

Build a better beacon

Bring ships home to earn Harbour Marks, then fit stronger lenses, faster clockwork, chimes, and storm gear.

A harbour with a story

Choose who keeps the light.

Take the watch as sharp-eyed Mara Vane or retired sea captain Elias Rook. Harbour Master Orla Bell keeps the radio open as the reef shifts and the old stories wake.

"A light is a promise."

Coming soon

See the bay after dark.

Brightwatch Bay

The harbour needs a keeper.

Play the first three tides now. The full ten-tide watch is coming soon.

Brightwatch Bay

Playable demo

Steer: A / D, arrows, or drag Confirm: Enter / click Foghorn: Space after Tide 1